Fire vs. Arcane 3.3.3
Patch 3.3.3 came out today as (hopefully) most of you know. This patch changes EVERYTHING, well, not exactly, but it theoretically should put Fire and even Frost in a better position than they previously were. Personally, Frost was never interesting to me, I leveled as it and there just was not enough going on. Even after that, the buffs given to it don’t make it that much closer to Arcane, sorry!
My concerns here would be with Fire. Previously I wanted to try out Fire a few weeks ago, but I decided that it would be much more comparable in 3.3.3 when it actually should be closer to Arcane. So, without further adieu I set out with my Mage, some Mint Tea, and a bucket full of dreams to the Target Dummies.
Rules: Each test was conducted for 2:00 minutes without any cool downs or buffs other than Arcane Intellect or Molten Armor (various procs included). The only target was the Boss Level target dummy in Orgrimmar for the entire test.
Prediction: Arcane will definitely be on top, but I’m sure Fire will be fairly close to it. Worst comes to worst, it just gives me a brighter look into the visual stimulus/play style of Fire!
#1- 3925 DPS
#2- 3850 DPS
Reflections: Wait… WHAT!? I know this was poor science, but that’s a decent difference. Not to mention Fire didn’t get the justice it deserved as I was not accustomed to actually watching DoTs and random-as-hell procs. It threw me off guard, but it was definitely. The experience is a fun one so I think I’m going to stick with Fire for a few.
By that I mean err… I have to uhh… testing… ugh… I LOVE FIRE!
Does Gear Affect Fire?
Indeed it does, a Fire spec does NOT have any +Hit% talents to lower the cap from 17% to a more reasonable number, so with this being said it’s EXTREMELY difficult to be able to play Fire without a lot of Hit Rating. Hit Rating comes from gear, so that is in fact one way that gear affects Fire.
It doesn’t end there either, Fire is fairly dependent on Critical Hits to do some decent damage, which means you are going to need a fair amount of Crit Rating to be able to play as a Fire Mage. I do not recommend gemming for Crit as much of our T9/T10 gear comes with a decent amount of Crit on it.
To make a long story short, I would have to say that Fire is very dependent on your gear. If you do not have 17% hit or don’t have a decent amount of Crit (35% there with Molten Armor, about?) I would not suggest going Fire YET. However, if you are looking for a fun Heroics spec, feel free to try it out as its AOE is MUCH stronger/more fun than Arcane’s.
Which is actually BETTER?
I will not be giving a complete number crunch on that anytime soon, I’ll let EJ do the deciding there, but I would definitely say it is certainly a lot better off than it was pre 3.3.3. My belief is to do what you think is fun, but try out everything. Hell, maybe I’ll go back to Arcane, maybe I won’t, they’re both fun specs so don’t let my opinion change your mind completely.
Damn though, 12k Pyroblast crits make me feel fuzzy inside.